![]() ![]() Prodeus is coming to the Nintendo Switch, PC, PS4, and Xbox One in 2021. ![]() It takes around 15-20 hours to unlock all of the achievements on Xbox One. A focus on over the top visual effects. Here is the full list of all 30 Prodeus achievements worth 1,000 gamerscore.This is as much your game as it is ours.” Prodeus is a modernized first-person shooter with a gorgeous retro feel to it. Prodeus on Steam Your Store New & Noteworthy Categories Points Shop News Labs All Games > Action Games > Humble Games Franchise > Prodeus Community Hub Prodeus Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. We want people to play it, break it, build within it and give us their thoughts and recommendations before we’re ready to call it complete. Are you a fan of Boomer Shooters like DUSK and Doom Eternal Then this is the game for you. “Game development is hard and Prodeus is a very community focused game. Prodeus is now available on Steam Early Access for $24.99, and will remain so for 8-12 months. This is the Boomer Shooter you’ve been waiting for. After getting a hold of it in the campaign I'd definitely want to see that thing used in custom levels.Prodeus features a hand-crafted campaign from industry FPS veterans, a fully-integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play. The only other problem I have is the fact that the mammoth doesn't seem to be placeable in the level editor. They also removed some of the coolest looking wide open parts from the church mission for console restrictions, sad face. It forces you to replay levels if you don't secret hunt, just to get things that were introduced, to pad things out as a sort of "middle ground." My guess is they had challanges for other weapons too, in the later dimensions, as well as secrets for the power ups- but scale was probably the issue. This is doubly true with the addition of the shop, and removing weapon introductions/power-ups/secret exits from levels that already had them to justify that shop existing. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. TBH it feels like they had to cut a bunch of stuff to make some kind of deadline while still being "coherent" to what little story exists and what they showed in trailers. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques. WindowsOS: Windows 7+ Processor: CPU 2+ GHz, 4 cores Memory: 2 GB RAM Graphics. ![]() On the other side, playing from early access I seriously thought there would be more Prodeus levels, and while I didn't expect the frost levels, they went completely underutilized. Says right in the announcement that there's DLC's planned, at least on my frontpage. You just teleport a little distance away from where you were every once-in-a-while, namely when the health count at the bottom reaches 0. The "space station" could've been a much bigger ship (or even a fleet) with the rest crashing down as levels in the ice section, alongside a new shop of some from there containing the remaining 2-4 weapons and a few more upgrades (simple +25 max health/armor upgrades would've worked here), and chaos definitely needed more than 1 real level. Effectively, Prodeus has a permanent God mode that cannot be disabled. I feel like the game should've had more levels in the second "half" (Prodeus dimension, ice area, and Chaos). Especially when noting the weapons not all of them have tutorials in the shop, or even challenge areas. ![]() Not to say that the game is bad I really liked it, but it definitely seemed like an abrupt ending. If I hadn't been going for 100% on ultra hard to begin with, I can imagine the game would have been short. Missing 2 melee weapons (if they even exist), and two energy weapons (bindings/names, not in the campaign). It feels like playing doom if the game ended with the Cyberdemon in the middle. Literally just got the last available weapon within the last 3 missions, only 1.25 levels in chaos, and it suddenly ends? Most of the game takes place in the regular facilities, then a few levels in Prodeus (no new weapons/enemies), then a few iced levels in the main world with a new weapon and a new enemy (that only appears there), and then a single main level in the chaos dimension? The last few sections of the game are kind of odd. Yeah, having just completed it I have to agree. ![]()
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